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// 你可以编写一个小辅助函数来让这更容易
get_scoped_key :: proc(local_key: string) -> string {
return format_string("%:%", {Game.get_game_id(), local_key});
}
save_player_xp :: proc(player: Player, xp: s64) {
Save.set_int(player, get_scoped_key("xp"), xp);
}
load_player_xp :: proc(player: Player) -> s64 {
return Save.get_int(player, get_scoped_key("xp"), 0);
}