Changelog
New updates and improvements
Protocol 40 (WIP)
This protocol update introduces CSL and makes major improvements to the editor workflow for new projects. Protocol 40 is expected to launch around Feb 3rd
New Features
Adds support for our new game programming language. You'll see new experiences built with this soon!
Voice chat quality and moderation accuracy improved
Added chat spam prevention
Core app features are now translated into 34 languages!
Improved text rendering on low-end devices
Android now supports deeplinks from web/push notifications into the app.
Editor Changes
The editor now has you select a "game projects" directory at startup and will make any game there available to you When creating a new game from Campfire, we now automatically fill in the ao.project with your game ID.
Added saving progress bar to the top of the editor when saving
Added in-editor asset search
Assets in your project can now be rearranged in folders directly in the editor
Improved project upload (zip) speed
Launching the game for testing will use the latest version of the scene even if you haven't saved yet
You can now change the scale of Sprite_Renderers directly in editor
You can now create and save custom layouts for editor panel positions
The MCP server is now installed automatically
CSL is now default for new projects. If you need C# you must remove csl: true from ao.project
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