Changelog
New updates and improvements
Protocol 41 - March 3rd, 2026
This protocol update improved CSL netcode performance dramatically and introduced new Terrain and Tilemap editor tools and a built in agent to help with scripting and world building!
New Features
Terrain tool
Paint grasslands, oceans, shores, caves and more with broad high performance brush strokes
Tilemap editor tool
Bring a tile set (or use one of ours) and create tiled maps using the new tilemap component
Agent pane
Hooks into Claude Code or Codex-Cli and can build maps, write scripts, and design UI
New MCP features
Tools for world building
Tools for reading game logs
Tools for adding full SFX from our catalog to your games!
Protocol 40 - Feb 9th, 2026
This protocol update introduces CSL and makes major improvements to the editor workflow for new projects. Protocol 40 is expected to launch around Feb 3rd
New Features
Adds support for our new game programming language. You'll see new experiences built with this soon!
Voice chat quality and moderation accuracy improved
Added chat spam prevention
Core app features are now translated into 34 languages!
Improved text rendering on low-end devices
Android now supports deeplinks from web/push notifications into the app.
Editor Changes
The editor now has you select a "game projects" directory at startup and will make any game there available to you When creating a new game from Campfire, we now automatically fill in the ao.project with your game ID.
Added saving progress bar to the top of the editor when saving
Added in-editor asset search
Assets in your project can now be rearranged in folders directly in the editor
Improved project upload (zip) speed
Launching the game for testing will use the latest version of the scene even if you haven't saved yet
You can now change the scale of Sprite_Renderers directly in editor
You can now create and save custom layouts for editor panel positions
The MCP server is now installed automatically
CSL is now default for new projects. If you need C# you must remove csl: true from ao.project
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