Table of Contents

Class Sprite_Renderer

Namespace
AO
Assembly
CoreAssembly.dll

Component that renders a sprite. See Assets.Texture to load a texture.

public class Sprite_Renderer : Component
Inheritance
Sprite_Renderer
Inherited Members
Extension Methods

Properties

DepthOffset

public float DepthOffset { get; set; }

Property Value

float

Layer

public int Layer { get; set; }

Property Value

int

MaskInShadow

public bool MaskInShadow { get; set; }

Property Value

bool

Sprite

The sprite to render

public Texture Sprite { get; set; }

Property Value

Texture

TargetViewport

public Viewport TargetViewport { get; set; }

Property Value

Viewport

Texture

public Texture Texture { get; set; }

Property Value

Texture

Tint

The tint of the sprite

public Vector4 Tint { get; set; }

Property Value

Vector4

WaitForLoad

public bool WaitForLoad { get; set; }

Property Value

bool

Methods

GetWorldSize()

The world size of the sprite

public Vector2 GetWorldSize()

Returns

Vector2