Class Sprite_Renderer
- Namespace
- AO
- Assembly
- CoreAssembly.dll
Component that renders a sprite. See Assets.Texture to load a texture.
public class Sprite_Renderer : Component
- Inheritance
-
Sprite_Renderer
- Inherited Members
- Extension Methods
Properties
DepthOffset
public float DepthOffset { get; set; }
Property Value
Layer
public int Layer { get; set; }
Property Value
MaskInShadow
public bool MaskInShadow { get; set; }
Property Value
Sprite
The sprite to render
public Texture Sprite { get; set; }
Property Value
TargetViewport
public Viewport TargetViewport { get; set; }
Property Value
Texture
public Texture Texture { get; set; }
Property Value
Tint
The tint of the sprite
public Vector4 Tint { get; set; }
Property Value
WaitForLoad
public bool WaitForLoad { get; set; }
Property Value
Methods
GetWorldSize()
The world size of the sprite
public Vector2 GetWorldSize()