Class Projectile
- Namespace
- AO
- Assembly
- CoreAssembly.dll
public class Projectile : Component
- Inheritance
-
Projectile
- Inherited Members
- Extension Methods
Fields
OnHit
public Action<Entity, bool> OnHit
Field Value
Properties
Lifetime
public float Lifetime { get; set; }
Property Value
NoRotateRoot
public bool NoRotateRoot { get; set; }
Property Value
Owner
public Player Owner { get; }
Property Value
Speed
public float Speed { get; set; }