Table of Contents

Struct PostProcessing.BlurConfig

Namespace
AO
Assembly
CoreAssembly.dll
public struct PostProcessing.BlurConfig
Inherited Members
Extension Methods

Constructors

BlurConfig()

public BlurConfig()

Fields

Directions

Our blur works by tapping pixels in a circle around the current pixel in the fragment shader. This field modifies how many points around the circle we tap.

public float Directions

Field Value

float

Quality

How many times should we tap between this pixel and each direction * size

public float Quality

Field Value

float

Size

Modify the distance from the pixel.

public float Size

Field Value

float