Struct PostProcessing.BlurConfig
- Namespace
- AO
- Assembly
- CoreAssembly.dll
public struct PostProcessing.BlurConfig
- Inherited Members
- Extension Methods
Constructors
BlurConfig()
public BlurConfig()
Fields
Directions
Our blur works by tapping pixels in a circle around the current pixel in the fragment shader. This field modifies how many points around the circle we tap.
public float Directions
Field Value
Quality
How many times should we tap between this pixel and each direction * size
public float Quality
Field Value
Size
Modify the distance from the pixel.
public float Size