Table of Contents

Struct IM.QuadData

Namespace
AO
Assembly
CoreAssembly.dll
public struct IM.QuadData
Inherited Members
Extension Methods

Constructors

QuadData()

public QuadData()

QuadData(Vector2, Vector2, Vector2, Vector2, Vector2, Vector2, Vector2, Vector2, Vector4, Texture)

public QuadData(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 uv4, Vector4 c, Texture sprite)

Parameters

p1 Vector2
p2 Vector2
p3 Vector2
p4 Vector2
uv1 Vector2
uv2 Vector2
uv3 Vector2
uv4 Vector2
c Vector4
sprite Texture

QuadData(Vector2, Vector2, Vector2, Vector2, Vector2, Vector2, Vector4, Texture)

public QuadData(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector4 c, Texture sprite)

Parameters

p1 Vector2
p2 Vector2
p3 Vector2
p4 Vector2
uv1 Vector2
uv2 Vector2
c Vector4
sprite Texture

QuadData(Vector2, Vector2, Vector2, Vector2, Vector4, Texture)

public QuadData(Vector2 min, Vector2 max, Vector2 uvMin, Vector2 uvMax, Vector4 color, Texture sprite)

Parameters

min Vector2
max Vector2
uvMin Vector2
uvMax Vector2
color Vector4
sprite Texture

QuadData(Vector2, Vector2, Vector4, Texture)

public QuadData(Vector2 min, Vector2 max, Vector4 color, Texture sprite)

Parameters

min Vector2
max Vector2
color Vector4
sprite Texture

QuadData(Vector2, Vector2, float, Vector4, Texture)

public QuadData(Vector2 min, Vector2 max, float rotationRadians, Vector4 color, Texture sprite)

Parameters

min Vector2
max Vector2
rotationRadians float
color Vector4
sprite Texture

Fields

color

public Vector4 color

Field Value

Vector4

p1

public Vector2 p1

Field Value

Vector2

p2

public Vector2 p2

Field Value

Vector2

p3

public Vector2 p3

Field Value

Vector2

p4

public Vector2 p4

Field Value

Vector2

uv1

public Vector2 uv1

Field Value

Vector2

uv2

public Vector2 uv2

Field Value

Vector2

uv3

public Vector2 uv3

Field Value

Vector2

uv4

public Vector2 uv4

Field Value

Vector2

Properties

texture

public Texture texture { set; }

Property Value

Texture